
And there's also Inevitable Retribution, an ominous soundtrack brimming with the hatred of the Advent.

Speaking of each race's main theme, The Emerging Empire for the TEC, The Expanding Empire for the Advent and The Fallen Empire for the Vasari each one embodies its faction with a sense of majesty and purpose and is often the first track the player hears upon starting a new game.

Possibly to symbolise that the three sides are similar. The main theme, which combines elements of each race's main Leit Motif.From the original - plenty of tracks qualify with the right sound settings, you can easily transition from bliss to a Star Wars like orchestra in a few seconds just by zooming into a battle.Awesome Music: Pretty much Paul Schuegraf's entire score counts - and, for some players, can be part what makes the game so addictive it draws the player in and doesn't let go.However, if they just happened to fire a Novalith or Kostura beforehand, it can instantly turn into a Funny Moments. What's worse than having a planet you conquered blasted by a superweapon that was late to the party? Having your allies colonize it before you can, even if you did most of the fighting.


Every time you conquer an enemy planet, a nuke your allies shot at it 20 minutes ago will finally arrive. Annoying Video-Game Helper: The various superweapon buildings your allies can purchase are one of your worst enemies.Abridged Arena Array: due to the fact that matches on larger maps can take hours.
