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Morrowind rebirth constant effect
Morrowind rebirth constant effect









morrowind rebirth constant effect

* Removed any changes related to soul-gems, as this broke the capture mechanic. This does not apply to the Diseased and Blighted Shalk. * "Miaren Drans's" shack in Gnaar Mok were impossible to enter due to a missing travel marker. * "Journeyman's Armorer's Hammer" and "Apprentice's Armorer's Hammer" had mixed up weight stats. * Fixed a platform in "Ald'ruhn, Guild of Mages that were clipping with the ceiling in the room below. This made it impossible to enter without using the console. * "Shelter", at the Ghostgate had a locked entrance door. * "The Silver Barrel", near Khuul had a locked entrance door. * Some small changes near Dren Plantation, removal of unnecessay statics and a few slaves (will hopefully improve the fps). * Fixes an issue with "Balyn Omaryl" turning up dead inside his home before the quest that requires you to kill him (needs testing).

morrowind rebirth constant effect

It just didn't seem plausiable that he would know the player and give his house away for free. * Made some changes to "Jarl Ragnarsson's House", Caldera. Also rebalanced her stock so she sells standard potions (instead of cheap) + added a few potions that I belive was missing. * Put a lock to "Cienne Sintieve's" bedroom door, Ald'ruhn. * "Winged Twilight" now drops "Daedra Heart". * "Iron Tanto" used the "Steel Tanto" mesh, adjusted so it uses "Iron Tanto" mesh. * "Red Colovian Fur Helm" will now have a unique icon and texture (red instead of yellow). * "Arrille" mention in the topic "popular potions/scrolls", a lot of stuff that he doesn't actually sell, now he does. This made it hard for the player to determine if it were safe or not to use them. While others are set to spearman/trooper seemingly random. Some beds were set to faction "Legion, recruit".

morrowind rebirth constant effect

Back again with a fresh update! Please let me know if there's any issues.











Morrowind rebirth constant effect